DS5Dongle — Studio

Wireless DualSense-to-PC bridge on a Raspberry Pi Pico 2 W: audio-derived haptics for games that have none, adaptive and two-stage triggers, keyboard macros, gyro aiming, and a browser-based configuration portal.


Project maintained by artzox Hosted on GitHub Pages — Theme by mattgraham

Shared game profiles

Ready-to-import DualSense profiles, one per game. Download a profile, open the config portal, use Import profile, then Save to Device (or into a slot). Profiles that turn Wake on re-enumerate USB, so import those into a slot rather than applying live.

Where a description mentions --map front / rear / duplicate, that’s a launch argument for the audio bridge (set per game in profile-overrides.txt), not a dongle setting — the profile covers the on-dongle half.

GameWhat it doesWakeProfile
Audio Mix (default preset) Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Burnout Paradise Auto-haptics from game audio, no native passthrough, converted rumble 50, Two-stage R2 with Boost. on JSON
Control Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Dead Space (2023) Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Dishonored 2 Auto-haptics from game audio, native passthrough 65%, converted rumble 50. on JSON
FPS (generic preset) Auto-haptics from game audio, full native passthrough, converted rumble 50. on JSON
God of War (2018) Auto-haptics from game audio, native passthrough 50%, converted rumble 30. on JSON
Kena: Bridge of Spirits Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Native — no augmentation Native DualSense haptics with no augmentation (auto-haptics off). off JSON
Neva Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Oblivion Remastered Auto-haptics from game audio, native passthrough 70%, converted rumble 50. on JSON
Racing (generic preset) Auto-haptics from game audio, full native passthrough, converted rumble 50. on JSON
Resident Evil 4 (2023) Auto-haptics from game audio, full native passthrough, converted rumble 100. off JSON
Shadow Man Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Shadow of the Tomb Raider Auto-haptics from game audio, full native passthrough, converted rumble 50. on JSON
South of Midnight Auto-haptics from game audio, full native passthrough, converted rumble 50. on JSON
Spyro Reignited Trilogy Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
Stray Auto-haptics from game audio, no native passthrough, converted rumble 50. on JSON
The Callisto Protocol Auto-haptics from game audio, full native passthrough, converted rumble 50. on JSON

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